

If this ActiveX is not present on your system, you can download it from Macromedia's download

This Macromedia ActiveX, "FLASH9D.OCX" in our case, is located in:Ĭ:\WINDOWS\system32\Macromed\Flash\Flash9d.ocx We will use instead the Macromedia ActiveX to do the extraction and playing. SWF format, extract the data and render it on our PC. It would be too greatĪn effort to understand the. Moving the cursorīackward can take you 4 our 5 minutes back, and if all you want to do is replay the 30 previous frames which represent the previous 5 seconds, this is a loss of time.Ģ - Encapsulating ShockWave's ActiveX 2.1 - ShockWave's ActiveX Of course we will not build a. In addition, the only way to go back is to use some kind of tTrackBar, which has very poor resolution for a one hour presentation. Move backward to display the previous frames. On the other hand, if you display the top menu of the animation, you can't pause or For instance if the control buttons are at the bottom, you won't see the menu selected by the demonstrator. Scroll, thereby loosing some of the action.

So when you try to use the "Pause" and "Start" buttons, you have to When the capture is 1024 x 768 and your screen has the same definition, the image AND the player environment cannot be displayed without scrolling. SWF players are usually ill prepared for stepping thru a presentation, and taking snapshots of what is The second, more compelling reason, is that the. Internet Explorer dialog to allow using them. SWF link, this calls an ActiveX, and since we disabled ActiveX on our PCs, we have to answer an The first part we disliked is that when you click on a. HTML link and this will load into memory theįlash player, then download and display the movie. SWF ( Shock Wave Flash) animations, which are built using tools like Camtasia, Wink or similar tools. Many companies now present their new software using. We decided however to build our own version, in order to view demonstration movies.
